Changed World

Uncategorized | Posted by davidludwig
May 18 2012

Just a quick Forecast this Friday, but I’ll throw in free that there will be no Forecast next Friday, because I’ll be out of town.

The journeys of the heroes chronicled in Niar Saga marked the end of what quickly came to be known as The Age of Cataclysm, a period of 100 years in which much was lost, from obscure knowledge to entire peoples and kingdoms. The most widely felt loss was that of the Holy Kingdom of Kakarus, and its prestigious orders of Demon Hunters.

Even as the worst seemed passed, and The Age of Cataclysm at an end, further loss was in store for the world. The twin powers of Magic and Miracle, the rare but powerful forces which have shaped Niar throughout history are now fading from the world. Less than a generation has passed since the end of The Age of Cataclysm, but already people are once more looking fearfully to the shadows–wondering if some new evil were to rise whether there would be any way to turn it back with the old powers weakened as they are.

The King of Landis, Cortez, believes he has found a viable solution in an esoteric blade art known as Sword Dancing. Though Sword Dancers come almost exclusively from the bloodlines of a few distinguished families, in a world of waning Miracles and Magic the at times seemingly supernatural blade-technique may be Niar’s best light against the darkness.

Wakefield Mahon

Uncategorized | Posted by davidludwig
May 16 2012

This Other Web Wednesday I’m featuring a site that I go to every week, but am ashamed to say I have yet to make a really thorough exploration of. Wakefield Mahon writes poetry, code, music and verse, makes videos and likely has even more talents I’m unaware of. What I do know is that he is an excellent flash-fiction writer, and host of the Motivation Monday blog challenge.

Wakefield is a student of stories, and knows the craft well across mediums and genres–so there’re are a lot of gems to find on his site, from his poetry to flash fiction posted to various challenges and collected on the site. I love his characters and relationships, and you can tell he knows what he’s doing from the way he brings things together.
So I am very excited to read his novel, “Jade Dreams” as soon as I get some time together. I’ve had my copy maybe a little too long without reading it, but it is finally at the top of my To-Read-List and I couldn’t be more excited. By Wakefield’s own description “Jade Dreams is a 33,000 word middle grade fantasy that uses anime, martial arts and magic to explore the ideas of multiculturalism, spirituality and identity.”
All things that I love and trust him to deliver brilliant. Also, I believe the actual legend of Mulan is involved in the story–which as much as I enjoyed the Disney Movie the real legend is much more exciting to me.

Now for the interview portion;

-How long has http://www.wakefieldmahon.com/ been on the internet?
The current incarnation of wakefieldmahon.com has been on the internet for two years.  I’ve had some form of web presence for most of the last twenty years.

-Do you have other sites your fans should know about?
I have a youtube site where I occasionally put up music videos and cartoon shorts:
http://www.youtube.com/user/wmahon/videos

-What was your motivation for creating http://www.wakefieldmahon.com/ ?
Originally, I put up the website to share my poetry and what I’ve learned in pursuing a semi-professional writing career.  Once I discovered writing challenges, I had to create one of my own and Motivation Mondays was born.

-What would you most like to happen with http://www.wakefieldmahon.com/ in the next year?
I’m hoping to expand Motivation Mondays.  We’ll have guest judges and I’m hoping to add some prizes and even create a separate website.

-Is there anything else readers should know about you or your website?
I’m currently working on two novels and over a hundred short stories.

Still on Arel Wars

Uncategorized | Posted by davidludwig
May 14 2012

So there will be no new My Phone Monday post this week, because I’m fervently working on my Arel Wars Strategy Guide. For Helba and Juno at least the game desperately needs one, and since I couldn’t find any (except one for Vincent) I have taken it upon myself to craft my own strategy guide for the game.

Juno’s guide is done (my first and still preferred faction), but Helba’s is taking a little longer to complete. I do not anticipate any difficulties whatsoever with putting up my own account of Vincent’s campaign however.

I have beat the game with all three factions and am happy to answer questions if my guide doesn’t (either currently or in general) cover said questions. I am, however, playing through the game again with each faction (in Hard mode) as a refresher for what the missions were and what difficulties I encountered on my way through, so completion of the guides is somewhat contingent upon actually beating the game again.

And that’s the problem. Turns out there’s a difference between being able to complete a mission once and being able to repeat the performance–let alone explain how to complete that mission so someone else I may never meet can also complete it. As of right now I have 35/40 Stages complete in Hard Mode for Helba, but have stalled because of difficulties following my own recommended unit levels in Hard Mode (which I still think would be better labeled “New Game+”, but admittedly is quite Hard by the end).

You see, in Hard Mode the computer is fielding “x2″ versions of the units you fight in the Normal play-through–and the units you get as quest rewards are also of the “x2″ variety. That’s the only difference. Of course with the computer playing x2 units I also want to play x2 units–but the gold costs to upgrade x2 units is RIDICULOUSLY high.

This isn’t necessarily anything wrong with the game, upgrading x2 units being more expensive makes a lot of sense–and it is technically “Hard Mode”. However it is slowing down my ability to complete the last 5 Stages so I can post Helba’s walk-through as I already have for Juno’s.

If I could have one wish for Hard Mode–which is totally separate from my recommendations at the end of my Arel Wars Review to actually fix problems with the game–it would be that the units gained from replaying stages were also of the x2 variety, since selling those excess units would provide the gold necessary to upgrade the x2 units I’m keeping. So unlike the recommended fixes I don’t think this is necessary to make Arel Wars the game it should have been (should have been 5 Stars), and rather is just something I would personally appreciate.

Right now my intention is to without fail post Helba’s Strategy Guide this week. If I am unable to beat Hard Mode in that time, then I’ll just have to post what I’ve got and then update as necessary later.

That’s all for now.

Lost Girls Society, Assemble!

Uncategorized | Posted by davidludwig
May 11 2012

So I saw “The Avengers” today–definitely lived up to my expectations. All the build up and so large a cast, it was an incredibly ambitious project and with that in mind I can’t imagine a significantly better end product than what they got. So instead of a Forecast this Friday, I figured it’d be worth revisiting Friday Sketches with the girls of Lost Girls’ Society suiting up as their favorite Avengers.

I don’t think my sketch contains spoilers for the movie, but odds are people familiar with both the movie and the Lost Girls Society (linked at the top of the site or under Pages on the navigation bar) will most enjoy the sketch.

Audrey, Horera and Nadine all have a couple Avengers they identify with, and no perfect matches. That said, Audrey would ultimately settle on Iron Man, Horera on Hulk and Nadine on Captain America. Hawkeye seems like the obvious choice for Nadine, and she loves his style and equipment, but ultimately their roles in the movie and Nadine’s team-spirit make Cap the better fit.

Defiantly Literate

Uncategorized | Posted by davidludwig
May 09 2012

This week for Other Web Wednesday I’m examining the writing repository of Cara Michael’s, author and host of the Menage Monday blog challenge I participate in weekly, http://www.caramichaels.com/defiantlyliterate/

I’m featuring Challenge Hosts first, in case any of you fellow writers are looking for a place to learn and grow with the writing community while also strutting your creative stuff. These blog challenges have been the best thing for my writing since my professor my first year of college told me I should try writing scripts.

The fun of Menage Monday is the interweaving of three prompts; a picture, a phrase to be included in your text, and a prompt chosen by the week’s judge–all of which must be incorporated within a 200 word story. Having three prompts, and the judges’ prompts can sometimes be unexpected, can allow for some very creative connections and fun both reading and writing entries. Also the competition features recognition of a Judge’s Pet as well as an overall Winner, along with Honorable Mentions, so your odds of achieving recognition are better than some competitions.

Next we have Cara’s own writing–which I am ashamed to say that I am very behind on reading. Her flash pieces are fully good enough to be a regular contender in the many challenges we both take part in–though as host she is of course ineligible for Menage Monday–and often weave into the world of “Gaia’s Chosen“, her science-fiction novel being released for download in segments.

I’ve only read the first segment, “Mayday Directive”, but Cara presents a smart character driven future world–both believable from the direction of real world science and celebratory of the fantastic elements that make epics like Star Wars so darn fun to experience (future swords!). Her writing is sleek and very sexy, so be warned if sexy isn’t your thing that Cara delivers it very well–even when she’s being subtle about it.

Now from Cara herself;

-How long has http://www.caramichaels.com/defiantlyliterate/ been on the internet?

Since March 2011. I’d started and abandoned blogs before. This is the one that stuck. I based the name on one of my favorite chronic misspellings on the web: defiantly / definitely. Usually I see ‘defiantly’ when the writer means ‘definitely’, but I’ve spotted my blog as ‘Definitely Literate’ in a couple places and it always makes me laugh.

-Do you have other sites your fans should know about?

My main site is http://caramichaels.com. All the really big news goes here… at least when I remember to update it, lol. I don’t rate a webmaster to take on those duties yet. I’m also on Facebook, Google Plus, and Twitter.

-What was your motivation for creating http://www.caramichaels.com/defiantlyliterate/ ?

At the time, I did it because it seems like writers are supposed to have a blog in this day and age. I didn’t have any expectations of having 150+ posts a little over a year later. I’ve grown to love my blog and I’m super pleased to offer content and challenges interesting enough to keep people coming back each week.

-What would you most like to happen with http://www.caramichaels.com/defiantlyliterate/ in the next year?

Between #MenageMonday and #WIP500, I’m plenty busy on the challenge front, so primarily, I’m wanting to add more book-related content (character bios, timelines, and such). I think any blog host hopes to see their visitor activity increase, too.

-Is there anything else readers should know about you or your website?

I’m just getting started, so check in often for updates.

 

And that’s another Other Web Wednesday. Feel free to check out the collection by clicking on the tag at the bottom of this post, or searching for it in the Search bar at the top of the right hand navigation bar. Also if you can think of questions for the websites I feature that I haven’t let me know in a comment and I’ll take care of it.

I should hopefully have things set up to make Other Web Wednesday a more regular feature now.

Melody’s Diary 07

Uncategorized | Posted by davidludwig
May 07 2012

Dear Diary,

Poor Alishtor, I don’t think he was really bad–he was just very sad and confused. He let his pain control him and forgot that it’s possible to love. I guess that’s what happened with the Man in the Red Robes too. I hope I don’t end up like that.

Alishtor caught us in a magic trap that kept us from moving, so that gave us lots of time to talk. I really think I almost got through to him, but he was so blinded by his pain he refused to accept salvation. If at the end of time there are any souls still in Hell I believe it will be because they couldn’t accept entrance into heaven, and not because it wasn’t offered. Though that is terribly sad to think about.

Alishtor was trying to complete the Man in the Red Robes’ mission to eliminate the presence of the gods and merge Heaven, Hell and Earth into a single tortured reality–that just wouldn’t be as bad as Hell. The Man in the Red Robes was doing it because his wife was sent to Hell for sleeping with another man, which I don’t feel like that could be the entire story. Alishtor was doing it because his friend was in Hell for reasons he refused to divulge. They both supposedly tried everything to secure the salvation of their loved ones, but I wish he would have let me pray for them. Whether either of them ever had real faith, it was pretty obvious they didn’t by the time I knew anything about them. You have to believe in the gods before they can help you.

Oh, and apparently the reason Alishtor needed to sacrifice Charlie for his ritual is because Charlie’s master, Gokasan, is the exorcist who stopped the Man in the Red Robes 400 years ago! I guess if you have silver dragon blood in you, you live forever! So Jack’s going to live forever? I don’t even know what to think about that! Forever is a long time.

Alishtor did make a lot of interesting points though. Apparently a type of medicinal fungus has been propagated by spreading on the bodies of zombies! In fact, it’s used in the Medicinal Chocolate that Nova loves so much! I didn’t know any good ever came from the undead. So I guess Alishtor’s right that all things return to nature, and nothing unnatural remains so for long. Of course, my real issue with his merging of the three worlds is that it would be unholy–and that concern remains. Though it’s very interesting that it does seem possible to be unholy without being unnatural! I always thought anything unholy was also unnatural by default.

I guess Jack got tired of listening to Alishtor (and I think Alishtor was getting pretty annoyed with me, deep down I think he knew I was right that what he was doing was wrong and that there was a better way) so Jack shifted into his tiger mode and broke Alishtor’s magic trap. But then before we could fight things got all weird and we were transported to another space!

The scholarly man’s ghost was there, but now his eyes and glasses glowed with whitish purple flames. They’d be kind of pretty, except he definitely fit the unhappy ghost pattern. I guess that’s what happens to people who are slain by the dagger. It’s really a terrible thing! Of course we had to fight him, and his eye lasers were really deadly! Terra and Nova both went down, but Nova was able to revive Terra before going down and I was able to heal everyone with the Hymn of Healing.

Jack defeated the ghost and the ghost’s spectacles were left behind! Apparently they make whoever wears them invisible! Which seems kind of strange for spectacles, but I guess they are ghost spectacles. We went back to reality long enough to confuse Alishtor before we were pulled to another space to face the ghost of the exorcist’s wife.

She was a much stronger fighter, sort of the opposite of when they were alive, and dressed in red malevolence trimmed with gold love–the love was I think the real source of her power, and the malevolence just misdirected it. She had some really nasty daggers and could make them rain out of the sky! She was tough to fight, but everyone ganged up on her and Jack brought her down.

Terra got the glasses–I thought they might be useful since being invisible sounded safe, but it turns out they take a lot of spiritual energy and I already spend more than enough of that on my songs, and my amulet uses some too. So Nova got the ebony and silver daggers the ghost-wife left behind, and orchestrated a little reunion between the glasses and the daggers that seemed nice. Once that was done, Nova ate the daggers and her teeth sort of sparkled after that. I used the Dynamic De Capo Aria to restore everyone’s energy except Jack, since he didn’t need any.

This time we returned to Alishtor’s chamber to fight him. He summoned a bunch of gelatinous scarecrows and plant creatures. They were easy for Jack to kill, and with some effort Charlie beat one too. Then Terra just jumped over all of them to fight Alishtor by herself! Alishtor caught Terra’s wrist and then there was a flash of red light! He transformed into the Man in the Red Robes and knocked Terra out!

I kept everyone alive with the Hymn of Healing while Jack fought the Man in the Red Robes to protect Terra, and Nova and Charlie finished off the last of the minions. Unlike Alishtor, the Man in the Red Robes actually seemed to be as good as Jack! Actually, unlike anything we’ve seen so far, at least since I’ve been with them. The Man in the Red Robes kept making these big whirlwinds of lightning that dealt way more damage than I could possibly heal with the Hymn–in fact he was the one who killed the last two scarecrows. The Lightning had a big area, so I was the only one not getting hit.

Lucky, I guess, there’s no way my Force Field from the amulet could have stopped that. Even Nova couldn’t take that kind of damage and Charlie went down too–only Jack was able to keep fighting and he was badly hurt. Really badly hurt. I thought I’d lost Terra for a moment, but then her life force suddenly re-surged like she was refusing to die. Then Jack’s Sage, Barrister, showed up! He pushed a helix of energy into the ground that sprung up around the Man in the Red Robes and restrained him, giving me time to heal everybody more! Charlie was able to get back to his feet and Jack was looking better again.

The Man in the Red Robes broke out of Barrister’s restraints too soon though, and knocked Charlie back out. Barrister aided my healing efforts with some sort of dragon prayer that seemed much more powerful than my Hymn! Why is the Hymn of Healing so weak? Maester Forte and the priests made it sound like such a big deal that I could sing it, and it wasn’t even as strong then as it is now. Seems to me like there are plenty of people with much more powerful abilities than my Song Magic.

Nova got back up too, but really Jack had been the only one able to even hit the Man in the Red Robes this whole time, and even he was only damaging the robes themselves slightly. But they’d worked the Man back into a corner, and Nova toppled a bookshelf onto him! All his fancy defenses didn’t do as much about a big shelf of heavy tomes falling on him–though he was still up and fighting.

Basically it was still a fight between Jack and the Man in the Red Robes. Then the Man in the Red Robes finally seriously bloodied Jack, it looked like Jack was going to go down and we might lose! But Jack kept standing and responded in kind, finally really damaging the Man in the Red Robes! Nova surged with all her strength to help Jack, and finally got her own powerful bite in–though the Man in the Red Robes still defended against her next attack.

Barrister noticed how much energy I was spending on the Hymn of Healing and so grabbed me by the head and transferred a lot of his own energy into me! It was definitely as powerful as the Dynamic De Capo Aria. I could keep singing a lot longer thanks to that, but my songs still weren’t powerful enough to compensate for the damage the Man in the Red Robes was doing! Then Barrister started cheer-leading and I followed his movements while singing. I managed to get Charlie back on his feet again.

Then the Man in the Red Robes stabbed Jack and Jack fell! The Man in the Red Robes finished Jack off by stabbing him through the neck! If my heart was broken from losing Maester Forte and the priests, and the fight with Alishtor’s gargoyle, this finally shattered all the little pieces that were left into dust. I don’t know how I managed to keep singing the Hymn of Healing, I guess I knew I couldn’t give up yet. Jack had done so much, and if I could keep everyone else alive they might find some way to finish things.

Sure enough, Charlie did charge in to avenge Jack and in that moment seemed as cool as Jack always was. He broke the Man in the Red Robes with his bare hands, reverting him back to Alishtor–who Charlie tossed aside. Everyone was conscious again, I’d managed to save everyone with my song. Everyone except the one who meant the most to me. Charlie and Barrister were so upset at Jack’s death, and it was my fault again because I couldn’t heal him fast enough.

I couldn’t let it end like that. So I poured my life force into the Dynamic De Capo Aria again and tried to give it directly to Jack. Barrister figured out what I was doing and used his dragon prayer again to help and it worked! Jack was back, but still dying. I switched back to the Hymn of Healing and managed to get everyone back to full strength. I think I may have had some energy left, thanks to Barrister, because I didn’t pass out. But I didn’t feel like I had anything left.

Everyone crowded around Jack, they were so happy to have him back. I really wished I could join them, but I didn’t want to get in the way. There’s no way Jack could feel the same way about me that I do about him. After what he’d been through, Charlie and Barrister were the ones he needed to have close to him. Why do I always feel broken after these big fights? Will I ever get used to them? Or will there ever be a point where I can’t break any further? I never even got hit in that whole fight, but I think I hurt worse than I did from that treasure trap.

Soon the entire castle had faded away and we were back outside in a field where Rose drove up to meet us. The energy circle was still where the bad scientist’s lab had been and I managed to crawl back to it, while Nova dug around in the bushes for her treasure chest and golden shield. I think some of Terra’s fur has gotten darker too, she’s got a whole new vitality to her since surviving the Man in the Red Robes’ onslaught–she also seems a little edgier than before.

Apparently Alishtor’s ritual was partially successful in creating breaches where the worlds are merged. Until I figure out what I am supposed to be doing I guess I should try and fix those areas before too many people suffer because of them. I hope that means I get to continue traveling with my new friends. I don’t want to be alone ever again.

The whole carriage ride back to TASK it was hard to really say anything or engage with the others. My only thought, screaming through my head, was how much I loved Jack and I really wanted to tell him, but it didn’t seem like the right time or place–only after he actually died briefly back in the castle now it seemed like there might not be an unlimited amount of time to tell him. Barrister ordered Jack to get one of Dr. Zjavont’s clones when we got back to TASK, but I get the impression Jack feels the same way about those creepy things as I do.

Barrister increased the magic in my throwing ball to be more accurate, and Charlie recommended that I try a drink called a Virgin Strawberry Daiquiri. Rose was really mad. I love strawberries, so if there’s no alcohol that could be really good. Barrister promised Nova a swimming pool of chocolate when we got back to TASK, and invited all of us to join TASK. They even have a Sage researching Song Magic, who might be my best chance at figuring out my destiny. Though I don’t want obligations to TASK to get in the way of my responsibilities as the Songstress–even if I don’t really understand what those are. I HAVE to do something to make Maester Forte and the priests’ sacrifice on my behalf worthwhile!

I gave the damaged book and scrolls to Barrister, who was able to repair them! Well, the first page anyway–and I think he’ll get through to the others. It has all kinds of fascinating information on the gods that has been lost to the world since the Man in the Red Robes’ ill-conceived initial attempt to merge the worlds! I think Barrister will be able to restore the rest in time too.

Also Nova, Terra and I all seem to have ghostly armor now! Barrister was able to make it appear and says we all have special powers–and I don’t think he was talking about my Song Magic, even though I’m pretty sure that’s the only thing even remotely special about me. Anyway we all decided to join TASK, with Nova and Terra haggling for food as their main condition for accepting the offer. I hope I get to learn new songs and what to do with them.

TASK Headquarters is an amazing five story building! I’ve never seen anything like it, though it sort of reminds me of a magic library! I followed Jack around after we got to TASK and eventually managed to catch him alone. I hugged him and told him I didn’t want him to die again, and he patted me on the head like some sort of kid or animal.

I told him that I loved him–which felt good at first, but then I kept talking, and Jack didn’t say anything, and I couldn’t look at him and finally I had to run away. I wish I wasn’t such a coward, but someone as amazing as Jack, there’s no way he could ever love me back. I’m just a singing doll. As long as I can heal people with my songs, that’s really the only thing I’m good for. I can’t help wishing that I could just be me, be a real person, follow my wishes.

But I know that’s terrible and selfish of me. I have a special power, and even if it doesn’t seem that great compared to what other people, or even just magic chocolate, can do–mine comes with a responsibility. I won’t shirk my duty, and if there’s one thing I’ve learned since leaving the temple, it’s that pain comes and goes. It’s like the waves Maester Forte told me water makes on the sea, always changing, always coming and going. I wish I could have seen the sea with Maester Forte, he made it sound so beautiful and peaceful. I’ll get there someday, and I’ll sing a song for Maester Forte.

For now I have to pray for Alishtor, Alishtor’s friend, the Man in the Red Robes, and the Man in the Red Robes’ wife, and all the people they hurt too. I pray that they can find peace and accept and be accepted into Heaven. It’s not exactly what the priests taught, but I really believe with all my heart that Heaven was meant for everyone–and Hell is only for the people who aren’t ready to accept Heaven, something they inflict on themselves but can rise above.

-M

Forecasting Fantasy

Uncategorized | Posted by davidludwig
May 04 2012

Well, unless there’s a massive surge of last minute votes for Kerri it looks like Leona’s story will be the next. With that settled I will, in time, be able to start giving you some real sneak-peaks here on Forecast Fridays. More immediately than writing Leona’s story though, I’m definitely taking a shot at this Fantasy Writing Contest. They aim to be THE definitive annual fantasy anthology of new and established authors–and falling under the ‘new’ or at least ‘unpublished’ author heading myself that sounds like a good fit.

Anticipating Leona’s win in the poll though, I will give you a peek at her party. After all, what is a fantasy adventure without a party? I do sorta follow the role-playing game formula a bit, but there are reasons for that beyond the fact that it’s a good structure and I like RPGs.

Leona Banisher = daughter of the Last Demon Hunter, and following in her father’s footsteps. She wields his massive Fullblade in battle and exhibits exceptional power from years spent mastering the blade. To date her interactions with other people have been limited to what was necessary and no more.

Lysander Devonwilde = a traveling bard, lover of stories and jack-of-all-trades. He comes from a prestigious family of Sword Dancers whose technique transcends the physical to achieve effects equivalent to magic.

Catherine “Kitty” Moon = street urchin turned cat-burglar, she considers herself the best in the city–though has been kicked out of larger cities with more established Thieves Guilds. Her experience is that everyone looks out for themselves, and only a fool gives when they have the ability to take.

Zelis Aasiarn = in spite of her relative youth, Zelis is the Chief Druid and religious authority for her besieged people, isolated by the cataclysm of the last century and slowly dying. She is rumored to have powers beyond those of all but, perhaps, the High Priest of the Stellan Temple himself.

No Wednesday

Uncategorized | Posted by davidludwig
May 02 2012

Sorry to say there will again be no post this Wednesday. Other priorities remain higher–but Monday’s post is a pretty good one (the whole reason I decided to do the My Phone Monday series). So you can go back and check out the previous entry, and if you’re into fantasy, role-playing or strategy games check out Arel Wars (and follow the link at the bottom of that post or through the Archives at the top of every page, to the strategy guide I’m writing for the game).

Or you can check out my drawing of Anastasia Heavenrent, the Dark Hunter, in the Arel Wars style. See if you can find the three mistakes I made in drawing her that I’m debating whether or not to correct and upload a new version.

Arel Wars Review

Uncategorized | Posted by davidludwig
Apr 30 2012

And now I’m finally going to review Gamevil‘s “Arel Wars“, the original reason I thought reviewing the applications on my iPhone would be a good thing to do for this site. I really want to like Arel Wars. I want to love it.

A tower defense fantasy strategy game, there is a lot to love about Arel Wars. Three totally distinct factions, each with their own play-styles, strengths and weaknesses that I think balance out beautifully. Juno and her elves excel in the late game thanks to powerful units and a focus on resource building and ranged combat, Vincent and his humans play the mid-game by building quick and having respectable units, and finally Helba and his Busters play the early game by rushing out of the gate and try to win before their opponent has even gotten started.

There are even three developed story-lines through the three campaigns in the game, with 40 stages to each campaign. These stories intersect at various points, and playing all three gives you a much more complete picture. So why don’t I actually love this game? Because for a free game it displays a level of avarice, incongruous with its status as a free game, that is absolutely nauseating.

Here’s a little lesson on the world of Drusilla, where Arel Wars is set. There are two major currencies. Gold is the first, and is obtained in the usual way for such games–by accomplishing goals and defeating enemies. Cash is the other currency, and while available as a rare prize in-game (and a free bonus for your first file) is primarily obtained by paying real money to Gamevil.

Everything Gold can do Cash can do better, Cash can do things Gold can’t do, and to top it all off Gold has a tendency to fail at its most critical function (upgrading your units). Throw on top of that challenges that by mid game expect either flawless strategy or else heavy expenditure of currency to even advance. I wouldn’t object to Cash adding value to the game, but it feels like the developers were so hung up on how to leech more money from their customers that the fact that they actually made a good game is mostly a happy coincidence. Instead of making a game people wanted to pay money to see more of or show support for, the approach was instead to make a game that claimed to be free and then demanded unsubtly named “Cash” to continue enjoying the game.

This critical decision–in my opinion error–on Gamevil’s part has ensured that the game won’t see a penny from me so long as it remains a money-drain first and a game second. That said, many frustrated hours have resulted in my discovery of ways to play and enjoy the free game without paying for it. So anyone interested in enjoying a solid fantasy-strategy game without being cheated out of your money should be happy to know that I will be posting my own strategy guide for Arel Wars on this site, which should get you through both Normal and Hard Modes without having to pay any money.

We of course miss out on the awesome Hero Units and Permanent Items among other things that I think would be good places to spend real money if it weren’t for the amount of real money being asked… But no matter how powerful the unit is, I don’t think a single digital unit is worth $5 of real money–especially when there are 6 such units and I’m a completionist and could never be happy with a partial set.

Fights like Helba, Handles Mana like Juno

Specialized in production of soldiers. Has high Attack Strength and a fast Movement Speed. A Powerful Melee Unit.

So this should be a Great Game, and because it’s free that should mean a five star rating… Unfortunately they shot themselves in the foot. Repeatedly. With a shotgun.

My final rating for Arel Wars is 3 of 5 Stars. It’s an okay game, and because it’s free there’s no real risk in trying it out and coming to your own conclusion. I’ll just be forever irked that it’s little things keeping it from living up to its amazing potential.

I find the variety of typos and grammatical difficulties in the game endearing. They could be fixed, but wouldn’t change my opinion of the game. The following items could actually change my star rating though;

Guaranteed Gold Upgrades: If Unit Upgrades paid for with Gold, the legitimately “in-game” currency, did not have the failure chance they currently have that would be worth a whole extra star all by itself. I wouldn’t mind level caps based on your Hero’s level, or what stage you’re on (which seem to be factors anyway), or if Cash could bypass those limitations. I just don’t want to spend over 3,000 Gold Pieces (average Gold reward for a mission ranges from 30 to 400 depending on what stage it is) and get nothing but a message saying “the upgrade failed”.

Reduced Cash Costs: I think Cash is involved in way too much, and should maybe get out of Unit Upgrades altogether, but either way I think a 50% reduction in Cash Costs would go a long way toward generating appropriate return for investment. With a 50% reduction I could get all 6 Hero units for $15 instead of $30, still a bit steep but I’m pretty sure I’d pay it (partially because Arel Wars is a good game and I’d like to give it money). Alone not worth a star though.

Cash Sharing: Right now you can have 3 save files on a single phone, which matches nicely with the 3 factions/heroes/stories. But each file has its own separate finances, both Gold and Cash. Also alone not worth a star, but implemented with the reduced costs and the Guaranteed Gold Upgrades could get Arel Wars back to the five stars it should have had.

 

Feel free to check the game out and form your own opinions though. I’ve beat it with all three heroes, so if you need help feel free to contact me or check out my Arel Wars Strategy Guide.

Hazy Future

Uncategorized | Posted by davidludwig
Apr 27 2012

So… We have a novel as my next major project, still waiting on the poll results before I’ll be able to give you any windows into the progress of the work.

I’ve got a lot of reading to do and a lot of other general catch-up to do on my web-presence which is part of why I’m taking until August before starting serious work on the next project. I still haven’t made any significant progress on that other stuff I need to do, but I’m guessing some you you can relate to things just piling up.

A few forecasts not directly related to the novel and without exact timelines associated with them other than “soon”;

I will be updating the site starting with the Links page and then moving to the Galleries–getting my Links up to date and adding new ones, as well as adding new images to the Galleries and likely my Deviant Art page too.

There’s also a more than even chance I’ll be adding a page for the BESM campaign chronicled by Melody’s Diary entries, since some interest in that was expressed by the rest of the group. So collect Melody’s Diary entries there for one thing, but also contributions by the others and who knows what else.