Posts Tagged ‘Maze Warrior’

Andrew into Darkness

Uncategorized | Posted by davidludwig
May 02 2011

Andrew level 16 is now up and accessible via the Pages navigation to the right or the main Niar Saga story page (also available to the right or above). Anyone who’s caught up on the posts may have noticed that Vixie’s segment from last week left off on a bit of a cliff-hanger, and part of that is that this week will finish the Descent Into Darkness Phase of Niar Saga, after which is the Versus the Evil God Phase–which will bring us to level 20. Hopefully some of you have ideas about what that could mean.

In other site related news, please consider voting in the current poll. There are no wrong answers, I’m just curious what people think and it’s totally anonymous anyway–even I can’t tell who’s voted let alone what their choices were. Also the square check boxes instead of the circular mean that you’re allowed to select more than one answer since in cases like this the answers aren’t all necessarily mutually exclusive.

Update on the state of things with me in general, I have a triumph and a failure to report. To open with the triumph for a positive upbeat; I finally beat Phantasy Star! I played the Phantasy Star series back on the Sega Genesis and to this day still consider it one of the best RPG (or maybe video-game in general, but I’m biased in favor of RPGs) series I’ve ever played. The Shining Series (particularly Shining Force, not counting that junky excuse for a game Shining Force Neo) is the only RPG series I can think of that I would consider as possibly being better than Phantasy Star (on the topic of junky excuses for games though, I was not impressed with Phantasy Star Online and so my experience and praise are really just for the Genesis era games). But a big hang-up for me was that the Master System was dead and gone by the time I started playing video-games, so I never had access to the original Phantasy Star. And I haven’t had a portable gaming system since the original Gameboy, so when Phantasy Star came out for I don’t remember which Gameboy I couldn’t take advantage of that either. Finally though I got a Wii and Phantasy Star was available for download from the Wii Store. I have to say the game was definitely worth the wait. The graphics, sound and gameplay were all decidedly dated (1988 game), but in spite of all of that it was a really awesome game. It was really clear how it was the foundation for the rest of the original Phantasy Star games, and answered all sorts of questions I had about the setting and story that I hadn’t even expected to be answered (like how you end up with a horse-sized winged cat, or the reason the holy flame is called the Eclipse Torch). I may have to play through the other three again soon, even though the game-play didn’t really get good until IV (before that sooner or later in the first three the random battles started to feel like a real drag).

And then my failure. Last month I committed to writing the script for the strategy/RPG “Yamatai War”, which will tell the story of the legend frequently referenced in my series, “Maze Warrior”… Well as of today I have the scene heading for the first scene written into the script… So, yeah… I did get the whole thing outlined, but ultimately keeping up with the 2 story updates and Wednesday features on this site takes a lot more of my time than I’d expect. And since I can’t very well take time out of my job-search/application process, and find myself perhaps over-attached to my “me time” with games or whatever, I just didn’t get it done. So I no longer have a deadline, but I remain committed to getting the script written. Just kind of embarassing that I fell so far short of a personal goal there.

Hero Machine

Uncategorized | Posted by davidludwig
Apr 29 2011

Already the second half of Vixie Level 15 is now up and accessible via the Page navigation to the right or the Niar Saga main story page. Also I encourage people to vote in the current poll (you are allowed to select more than one answer as many are not mutually exclusive) and leave comments letting me know what you do or don’t like on the site or in the story.

In other news my friend Trevor mentioned a website called in his blog a while back–Trevor’s blog is one of the links on my Links page if you want to check it out. The basic idea with the site is that using a very sophisticated paper-doll interface you can create and customize super-heroes.

Illana is a hispanic psychic with dark powers, though she tends to serve as a lackey to more powerful villains her foresight makes her valuable to those she serves.

I tried playing around with it a little bit, and while there was a bit of a learning curve I did eventually manage to represent some of the villains from my Maze Warrior series. I basically found the trade-off was fairly even between how much better Heromachine’s art is than mine, to how much less accurately it portrays my characters to assemble them from pre-generated (if customizable) pieces. So I don’t think I’ll be doing a lot with Heromachine, but it was certainly fun to play with.

The Red Ninja is the acting villain for the first minor story-arc in Maze Warrior. A superlative fighter and strategist, he forges his own path and doesn't play nice even with the other villains.

Death Violet is the sadistic acting villain of the second minor story arc, possessed of innate dark powers and trained in sorcery and ninjutsu.

April Suchness

Uncategorized | Posted by davidludwig
Apr 08 2011

Andrew level 12 continued is now up and accessible via the Pages navigation to the right, or the main Niar Saga story page–the latter of which is also slowly accumulating behind the scenes info on the world and characters from my recent Wednesday post series. This concludes The Quest phase of Niar Saga, and on Monday we begin Descent into Darkness. Updates of course continuing before noon on Mondays and Fridays, with fun but non-essential posts on Wednesdays when I get to them.

Then I’m happy to say we got 6 votes on the last poll concerning Favorite Character. Andrew won (with two votes), but I was happy that everyone got at least one vote (including an unspecified side character). I’m not sure if those were 6 unique votes or if anyone voted more than once, but it was nice to see more activity than the last poll either way. The new poll is up and like the others will stay up 2 weeks before moving on to the next one. Until one of these gets at least 10 votes though it probably won’t be worth adding an Archive page for viewing past polls.

About the only other news I have is that I’m pretty sure I heard from one of my friends (whose blog is linked on my links page in fact) that this month was some sort of write 100 pages of script month or something like that. I didn’t officially sign on with it, but in a spirit of solidarity I figured I’d try and hammer out the script for the Strategy RPG detailing the legend to which my super-hero series, Maze Warrior, regularly references. The game is called “Yamatai War” with the possibility of having “Maze Warrior:” attached to the front to clarify the relationship to the series. I have the whole thing outlined now and intend to get writing this weekend. One thing I haven’t totally figured out how I’m going to handle though is the branching paths, player choices and for example just talking to people in town. Seems like video-game scripts could have some key differences from movie/stage/tv scripts I hadn’t fully considered before.